Site hosted by Angelfire.com: Build your free website today!


Even the crafting (I can tell it while sitting on top of my 152 talisman making), criticized by plenty of (that probably didnâ��t even tried it extensively) for being simple, fullfills itâ��s purpose in an very classy way, lowering the bar of the 9hbD7a5f farming and proving always useful, in lieu of the pointless  safe wow gold   chase with dropped items you see in other games.

Two weeks passed since the launch of Warhammer Online, and they have been awesome weeks. Having sold hundred thousads copies in the first days, topping the sales charts of the launch week both in the US and in Europe, the game had the solid launch it needed in it�s quest for success.
At the moment, having played my swordmaster up to level 27, I can basically say that the game it�s living up to it�s hype fully. It�s depth is unparaleled for a game that�s released, and the variety of things to do has no rivals since the style saw it�s birth with Ultima Online. I can�t count the times in which i have been conflicted on what to do of my evening, given the large variety of options, and i can�t keep in mind even single moment of boredom.

The scope of the game is truly immense. Even the dungeons are probably the largest i ever saw in a MMORPG. Gunbad, to make an example, basically dwarfs everything the competition has to offer.
Mark Jacobs already  told0 Ton Hammer  wow items that they will probably see some of the cut content back in less than months (and all of it will be reinstated as free updates). imagine the game with capitals per side with the same size and scoper of Altdorf and the Inevitable cityâ�¦

Is it an ideal game? Of coursework not. No game is ideal, expecially not at launch, but the level of polish is very high, and Mythic has already proven to be hard at work to make it even better.

In the event you still didn�t buy it, my personal advice is to give it a try, even in the event you aren�t interested in PvP. Realm vs Realm is very different from the usual guild vs guild setup of plenty of other games. I normally don�t like PvP that much, but the war in Warhammer Online is, as it was in Dark Age of Camelot, compelling and fun even for the ones that aren�t PvP fanatics. Not to mention the fact that the PvE content is very solid.

And the ones that, like me, know well that the Warhammer World goes much beyond what is included in Warhammer Online, already know that the game has full potential to become the largest, most varied and epic MMORPG world ever created.

PS: Somebody mailed me asking if this has become a Warhammer Online-only weblog. It hasn�t, dont worry. Tokyo Game Show is incoming, and I�m prepared to cover it. Personally, I can�t wait.